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Difficult Scaling

Hazard
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Enemy stats increase when the player goes to sleep or when the day automatically changes.

Among the stats that increase are:
Health
Damage
Spawn rate (has a cap, doesn't increase infinitely)
Fire resistance

Early game remains without any noticable changes

Works with singleplayer and multiplayer only when the host has the mod installed.
If the host has the mod installed it will work for every player, even without installing it

Both version 1.1 and 1.0.0.1 work with The Forest 1.06b
The difference is that 1.1 is easier


This is a early version of this mod. It still needs balancing & testing.
Leave your feedback on possible adjustments.

Also check out my other mod "Player Upgrade Points"
File DifficultScaling-2.0-2955e6affa37672f9908034f40b07e13.mod
Compatible 1.08.VR3
Version 2.0

videogame_asset The Forest label Enemies
  • Version 2.0 (1.08.VR3) 12. Jul 2018
    3.39 kB
    1,754 downloads
  • Version 1.1 (1.06b) 21. May 2018
    3.35 kB
    14,028 downloads
  • Version 1.0.0.1 (1.0_274411) 07. May 2018
    3.36 kB
    7,095 downloads
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