Difficult Scaling
Hazard
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From version 2.0+ also affects enemies in caves
CHOOSE WISELY
Among the stats that increase are:
Works with singleplayer and multiplayer only when the host has the mod installed.
If the host has the mod installed it will work for every player, even without installing it
Known bug:
Using this + harder more enemies with Map causes the game to randomly close
Leave your feedback on possible adjustments.
Also check out my other mod "Player Upgrade Points"
CHOOSE WISELY
- Version 2.0 scales expodentially - the real deal
- Version 2.3 scales linearly - for casual play
- Verson 0.0.0.1 is absolutely bananas - test if you are The Forest's god. Requires a lot of knowledge about the game and also skill. If you haven't used the mod yet do NOT pick this version
Among the stats that increase are:
- Health
- Damage
- Spawn rate (has a cap, doesn't increase infinitely)
- Speed of fireman's projectiles
- Chance to knock down
- Detection radius
- Chance to attack and to followup with a attack
Works with singleplayer and multiplayer only when the host has the mod installed.
If the host has the mod installed it will work for every player, even without installing it
Known bug:
Using this + harder more enemies with Map causes the game to randomly close
Leave your feedback on possible adjustments.
Also check out my other mod "Player Upgrade Points"
File | DifficultScaling-2.3-68dd025c4c7480dd6acecfe74052cf71.mod |
Compatible | 1.08.VR3 |
Version | 2.3 |
videogame_asset
The Forest
label
Enemies